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Xbox isn’t a console anymore, it’s a multiplatform game development giant

June 14, 2024 | by playvideo.games

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11 of the reveals from last weekend’s Xbox Games Showcase came from studios Microsoft acquired within the past six years:

  • Avowed (Obsidian, 2018)
  • South of Midnight (Compulsion Games, 2018)
  • State of Decay 3 (Undead Labs, 2018)
  • Fable (Playground Games, 2018)
  • Indiana Jones and the Great Circle (Machine Games, 2021)
  • Fallout 76: Skyline Valley (Bethesda Game Studios, 2021)
  • Starfield: Shattered Space (Bethesda Game Studios, 2021)
  • Doom: The Dark Ages (id Software, 2021)
  • Call of Duty: Black Ops 6 (Treyarch, 2023)
  • Diablo 4: Vessel of Hatred (Blizzard, 2023)
  • World of Warcraft: The War Within (Blizzard, 2023)

Add in games from Microsoft’s other studios—Gears of War: E-Day, Perfect Dark—and even without the third-party stuff like Assassin’s Creed Shadows, it was a meaty show. It feels like we’ve truly arrived at the place Microsoft has been heading since it started using the “Xbox” name on Windows: Xbox is no longer a console, it’s a game development conglomerate.



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